招式
属性
分类
威力
命中
PP
{"moveList":{"status":{"moveList":2},"moveList":[{"id":2,"gen":1,"zhName":"空手劈","enName":"Karate Chop","jpName":"からてチョップ","zhDesc":"用锋利的手刀劈向对手进行攻击。容易击中要害。","enDesc":"The target is attacked with a sharp chop. Criticalhits land more easily.","jpDesc":"鋭い チョップで相手を たたいて 攻撃する。急所に 当たりやすい。","type":2,"class":2,"power":50,"pp":25,"accuracy":100,"priority":0,"target":10,"critRate":1,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":24,"gen":1,"zhName":"二连踢","enName":"Double Kick","jpName":"にどげり","zhDesc":"用2只脚踢飞对手进行攻击。连续2次给予伤害。","enDesc":"The target is quickly kicked twice in successionusing both feet.","jpDesc":"2本の 足で 相手を けとばして攻撃する。 2回連続でダメージを 与える。","type":2,"class":2,"power":30,"pp":30,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":26,"gen":1,"zhName":"飞踢","enName":"Jump Kick","jpName":"とびげり","zhDesc":"使出高高的腾空踢攻击对手。如果踢偏则自己会受到伤害。","enDesc":"The user jumps up high, then strikes with a kick.If the kick misses, the user hurts itself.","jpDesc":"高い ジャンプからの キックで相手を 攻撃する。はずすと 自分が ダメージを 受ける。","type":2,"class":2,"power":100,"pp":10,"accuracy":95,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":27,"gen":1,"zhName":"回旋踢","enName":"Rolling Kick","jpName":"まわしげり","zhDesc":"一边使身体快速旋转,一边踢飞对手进行攻击。有时会使对手畏缩。","enDesc":"The user lashes out with a quick, spinning kick.This may also make the target flinch.","jpDesc":"体を 素早く 回転させながらけとばして 攻撃する。相手を ひるませる ことが ある。","type":2,"class":2,"power":60,"pp":15,"accuracy":85,"priority":0,"target":10,"critRate":0,"flinchChance":30,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":66,"gen":1,"zhName":"地狱翻滚","enName":"Submission","jpName":"じごくぐるま","zhDesc":"将对手连同自己一起摔向地面进行攻击。自己也会受到少许伤害。","enDesc":"The user grabs the target and recklessly dives forthe ground. This also damages the user a little.","jpDesc":"地面に 自分ごと相手を 投げつけて 攻撃する。自分も 少し ダメージを 受ける。","type":2,"class":2,"power":80,"pp":20,"accuracy":80,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":67,"gen":1,"zhName":"踢倒","enName":"Low Kick","jpName":"けたぐり","zhDesc":"用力踢对手的脚,使其摔倒进行攻击。对手越重,威力越大。","enDesc":"A powerful low kick that makes the target fall over.The heavier the target, the greater the move’s power.","jpDesc":"足を 強く けり相手を 転ばせて 攻撃する。相手が 重いほど 威力が あがる。","type":2,"class":2,"power":0,"pp":20,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":68,"gen":1,"zhName":"双倍奉还","enName":"Counter","jpName":"カウンター","zhDesc":"从对手那里受到物理攻击的伤害将以2倍返还给同一个对手。","enDesc":"A retaliation move that counters any physical attack,inflicting double the damage taken.","jpDesc":"相手から 受けた 物理攻撃のダメージを 2倍に して同じ 相手に 返す。","type":2,"class":2,"power":0,"pp":20,"accuracy":100,"priority":-5,"target":1,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":69,"gen":1,"zhName":"地球上投","enName":"Seismic Toss","jpName":"ちきゅうなげ","zhDesc":"利用引力将对手甩飞出去。给予对手和自己等级相同的伤害。","enDesc":"The target is thrown using the power of gravity.It inflicts damage equal to the user’s level.","jpDesc":"引力を 使い 投げとばす。自分の レベルと 同じ ダメージを相手に 与える。","type":2,"class":2,"power":0,"pp":20,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":136,"gen":1,"zhName":"飞膝踢","enName":"High Jump Kick","jpName":"とびひざげり","zhDesc":"跳起后用膝盖撞对手进行攻击。如果撞偏则自己会受到伤害。","enDesc":"The target is attacked with a knee kick from a jump.If it misses, the user is hurt instead.","jpDesc":"ジャンプからの ひざげりで相手を 攻撃する。はずすと 自分が ダメージを 受ける。","type":2,"class":2,"power":130,"pp":10,"accuracy":90,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":167,"gen":2,"zhName":"三连踢","enName":"Triple Kick","jpName":"トリプルキック","zhDesc":"连续3次踢对手进行攻击。每踢中一次,威力就会提高。","enDesc":"A consecutive three-kick attack that becomes morepowerful with each successful hit.","jpDesc":"3回連続で キックを くりだして攻撃する。 技が 当たるたびに威力は あがる。","type":2,"class":2,"power":10,"pp":10,"accuracy":90,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":179,"gen":2,"zhName":"起死回生","enName":"Reversal","jpName":"きしかいせい","zhDesc":"竭尽全力进行攻击。自己的HP越少,招式的威力越大。","enDesc":"An all-out attack that becomes more powerful theless HP the user has.","jpDesc":"力を ふりしぼり 攻撃する。自分の HPが 少ないほど技の 威力は あがる。","type":2,"class":2,"power":0,"pp":15,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":183,"gen":2,"zhName":"音速拳","enName":"Mach Punch","jpName":"マッハパンチ","zhDesc":"以迅雷不及掩耳之势出拳。必定能够先制攻击。","enDesc":"The user throws a punch at blinding speed. Thismove always goes first.","jpDesc":"目にも 留まらぬ ものすごい 速さでパンチを くりだす。必ず 先制攻撃 できる。","type":2,"class":2,"power":40,"pp":30,"accuracy":100,"priority":1,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":197,"gen":2,"zhName":"看穿","enName":"Detect","jpName":"みきり","zhDesc":"完全抵挡对手的攻击。连续使出则容易失败。","enDesc":"This move enables the user to protect itself fromall attacks. Its chance of failing rises if it is usedin succession.","jpDesc":"相手の 攻撃をまったく 受けない。連続で だすと 失敗しやすい。","type":2,"class":1,"power":0,"pp":5,"accuracy":0,"priority":4,"target":7,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":13},{"id":223,"gen":2,"zhName":"爆裂拳","enName":"Dynamic Punch","jpName":"ばくれつパンチ","zhDesc":"使出浑身力气出拳进行攻击。必定会使对手混乱。","enDesc":"The user punches the target with full, concentratedpower. This confuses the target if it hits.","jpDesc":"こん身の 力でパンチを くりだして 攻撃する。相手を 必ず 混乱させる。","type":2,"class":2,"power":100,"pp":5,"accuracy":50,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":6,"ailmentChance":100,"category":4},{"id":233,"gen":2,"zhName":"借力摔","enName":"Vital Throw","jpName":"あてみなげ","zhDesc":"会在对手之后进行攻击。但是自己的攻击必定会命中。","enDesc":"The user attacks last. In return, this throw movenever misses.","jpDesc":"相手より あとに 攻撃する。そのかわり 自分の 攻撃は必ず 命中する。","type":2,"class":2,"power":70,"pp":10,"accuracy":0,"priority":-1,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":238,"gen":2,"zhName":"十字劈","enName":"Cross Chop","jpName":"クロスチョップ","zhDesc":"用两手呈十字劈打对手进行攻击。容易击中要害。","enDesc":"The user delivers a double chop with its forearmscrossed. Critical hits land more easily.","jpDesc":"両手チョップを相手に たたきつけて 攻撃する。急所に 当たりやすい。","type":2,"class":2,"power":100,"pp":5,"accuracy":80,"priority":0,"target":10,"critRate":1,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":249,"gen":2,"zhName":"碎岩","enName":"Rock Smash","jpName":"いわくだき","zhDesc":"用拳头进行攻击。有时会降低对手的防御。","enDesc":"The user attacks with a punch. This may also lowerthe target’s Defense stat.","jpDesc":"パンチで 攻撃する。相手の防御を さげる ことが ある。","type":2,"class":2,"power":40,"pp":15,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":6},{"id":264,"gen":3,"zhName":"真气拳","enName":"Focus Punch","jpName":"きあいパンチ","zhDesc":"集中精神出拳。在招式使出前若受到攻击则会失败。","enDesc":"The user focuses its mind before launching a punch.This move fails if the user is hit before it is used.","jpDesc":"精神を 高めて パンチを くりだす。技を だすまでに攻撃を 受けると 失敗する。","type":2,"class":2,"power":150,"pp":20,"accuracy":100,"priority":-3,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":276,"gen":3,"zhName":"蛮力","enName":"Superpower","jpName":"ばかぢから","zhDesc":"发挥惊人的力量攻击对手。自己的攻击和防御会降低。","enDesc":"The user attacks the target with great power.However, this also lowers the user’s Attack andDefense stats.","jpDesc":"すごい 力を 発揮して相手を 攻撃する。自分の攻撃と 防御が さがる。","type":2,"class":2,"power":120,"pp":5,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":7},{"id":279,"gen":3,"zhName":"报复","enName":"Revenge","jpName":"リベンジ","zhDesc":"如果受到对手的招式攻击,就能给予对手2倍的伤害。","enDesc":"This attack move’s power is doubled if the user hasbeen hurt by the opponent in the same turn.","jpDesc":"相手から 技を 受けているとその相手に 対して与える ダメージが 2倍に なる。","type":2,"class":2,"power":60,"pp":10,"accuracy":100,"priority":-4,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":280,"gen":3,"zhName":"劈瓦","enName":"Brick Break","jpName":"かわらわり","zhDesc":"将手刀猛烈地挥下攻击对手。还可以破坏光墙和反射壁等。","enDesc":"The user attacks with a swift chop. It can also breakbarriers, such as Light Screen and Reflect.","jpDesc":"手刀を 勢いよく 振りおろして相手を 攻撃する。 ひかりのかべやリフレクター なども 破壊できる。","type":2,"class":2,"power":75,"pp":15,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":292,"gen":3,"zhName":"猛推","enName":"Arm Thrust","jpName":"つっぱり","zhDesc":"用张开着的双手猛推对手进行攻击。连续攻击2~5次。","enDesc":"The user lets loose a flurry of open-palmed armthrusts that hit two to five times in a row.","jpDesc":"ひらいた 両手で相手を つっぱって 攻撃する。2ー5回の 間 連続で だす。","type":2,"class":2,"power":15,"pp":20,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":327,"gen":3,"zhName":"冲天拳","enName":"Sky Uppercut","jpName":"スカイアッパー","zhDesc":"用冲向天空般高高的上勾拳顶起对手进行攻击。","enDesc":"The user attacks the target with an uppercut thrownskyward with force.","jpDesc":"空に むかうような 高い アッパーで相手を 突きあげて 攻撃する。","type":2,"class":2,"power":85,"pp":15,"accuracy":90,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":339,"gen":3,"zhName":"健美","enName":"Bulk Up","jpName":"ビルドアップ","zhDesc":"使出全身力气绷紧肌肉,从而提高自己的攻击和防御。","enDesc":"The user tenses its muscles to bulk up its body,raising both its Attack and Defense stats.","jpDesc":"体に 力を こめて筋肉を ぶあつく することで自分の 攻撃と 防御を あげる。","type":2,"class":1,"power":0,"pp":20,"accuracy":0,"priority":0,"target":7,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":2},{"id":358,"gen":4,"zhName":"唤醒巴掌","enName":"Wake-Up Slap","jpName":"めざましビンタ","zhDesc":"给予睡眠状态下的对手较大的伤害。但相反对手会从睡眠中醒过来。","enDesc":"This attack inflicts big damage on a sleeping target.This also wakes the target up, however.","jpDesc":"眠り状態の 相手に大きな ダメージを 与える。かわりに 相手は 眠りから さめる。","type":2,"class":2,"power":70,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":359,"gen":4,"zhName":"臂锤","enName":"Hammer Arm","jpName":"アームハンマー","zhDesc":"挥舞强力而沉重的拳头,给予对手伤害。自己的速度会降低。","enDesc":"The user swings and hits with its strong, heavy fist.It lowers the user’s Speed, however.","jpDesc":"強くて 重い こぶしをふるって ダメージを 与える。自分の 素早さが さがる。","type":2,"class":2,"power":100,"pp":10,"accuracy":90,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":7},{"id":370,"gen":4,"zhName":"近身战","enName":"Close Combat","jpName":"インファイト","zhDesc":"放弃守护,向对手的怀里突击。自己的防御和特防会降低。","enDesc":"The user fights the target up close without guardingitself. This also lowers the user’s Defense andSp. Def stats.","jpDesc":"守りを 捨てて 相手の ふところに突撃する。 自分の防御と 特防が さがる。","type":2,"class":2,"power":120,"pp":5,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":7},{"id":395,"gen":4,"zhName":"发劲","enName":"Force Palm","jpName":"はっけい","zhDesc":"向对手的身体发出冲击波进行攻击。有时会让对手陷入麻痹状态。","enDesc":"The target is attacked with a shock wave. This mayalso leave the target with paralysis.","jpDesc":"相手の 体に衝撃波を 当てて 攻撃する。まひ状態に することが ある。","type":2,"class":2,"power":60,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":1,"ailmentChance":30,"category":4},{"id":396,"gen":4,"zhName":"波导弹","enName":"Aura Sphere","jpName":"はどうだん","zhDesc":"从体内产生出波导之力,然后向对手发出。攻击必定会命中。","enDesc":"The user lets loose a blast of aura power from deepwithin its body at the target. This attacknever misses.","jpDesc":"体の 奥から 波導の 力を相手に うち放つ。攻撃は 必ず 命中する。","type":2,"class":3,"power":80,"pp":20,"accuracy":0,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":409,"gen":4,"zhName":"吸取拳","enName":"Drain Punch","jpName":"ドレインパンチ","zhDesc":"用拳头吸取对手的力量。可以回复给予对手伤害的一半HP。","enDesc":"An energy-draining punch. The user’s HP is restoredby half the damage taken by the target.","jpDesc":"こぶしから 相手の 力を 吸い取る。与えた ダメージの半分の HPを 回復できる。","type":2,"class":2,"power":75,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":8},{"id":410,"gen":4,"zhName":"真空波","enName":"Vacuum Wave","jpName":"しんくうは","zhDesc":"挥动拳头,掀起真空波。必定能够先制攻击。","enDesc":"The user whirls its fists to send a wave of purevacuum at the target. This move always goes first.","jpDesc":"こぶしを ふって真空の 波を まきおこす。必ず 先制攻撃できる。","type":2,"class":3,"power":40,"pp":30,"accuracy":100,"priority":1,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":411,"gen":4,"zhName":"真气弹","enName":"Focus Blast","jpName":"きあいだま","zhDesc":"提高气势,释放出全部力量。有时会降低对手的特防。","enDesc":"The user heightens its mental focus and unleashesits power. This may also lower the target’sSp. Def stat.","jpDesc":"気合を 高めてありったけの 力を 放出する。相手の 特防を さげることが ある。","type":2,"class":3,"power":120,"pp":5,"accuracy":70,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":6},{"id":480,"gen":5,"zhName":"山岚摔","enName":"Storm Throw","jpName":"やまあらし","zhDesc":"向对手使出强烈的一击。攻击必定会击中要害。","enDesc":"The user strikes the target with a fierce blow. Thisattack always results in a critical hit.","jpDesc":"強烈な 一撃を相手に くりだす。攻撃は必ず 急所に 当たる。","type":2,"class":2,"power":60,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":6,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":490,"gen":5,"zhName":"下盘踢","enName":"Low Sweep","jpName":"ローキック","zhDesc":"以敏捷的动作瞄准对手的脚进行攻击。降低对手的速度。","enDesc":"The user makes a swift attack on the target’s legs,which lowers the target’s Speed stat.","jpDesc":"素早い 動きで 相手の 足をねらって 攻撃する。相手の 素早さを さげる。","type":2,"class":2,"power":65,"pp":20,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":6},{"id":501,"gen":5,"zhName":"快速防守","enName":"Quick Guard","jpName":"ファストガード","zhDesc":"守护自己和同伴,以防对手的先制攻击。","enDesc":"The user protects itself and its allies frompriority moves.","jpDesc":"自分と 味方を 相手の先制攻撃から 守る。","type":2,"class":1,"power":0,"pp":15,"accuracy":0,"priority":3,"target":4,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":11},{"id":509,"gen":5,"zhName":"巴投","enName":"Circle Throw","jpName":"ともえなげ","zhDesc":"扔飞对手,强制拉后备宝可梦上场。如果对手为野生宝可梦,战斗将直接结束。","enDesc":"The target is thrown, and a different Pokémon isdragged out. In the wild, this ends a battle againsta single Pokémon.","jpDesc":"相手を 投げとばして控えの ポケモンを ひきずりだす。野生の 場合は 戦闘が 終わる。","type":2,"class":2,"power":60,"pp":10,"accuracy":90,"priority":-6,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":515,"gen":5,"zhName":"搏命","enName":"Final Gambit","jpName":"いのちがけ","zhDesc":"拼命攻击对手。虽然自己陷入濒死,但会给予对手和自己目前HP等量的伤害。","enDesc":"The user risks everything to attack its target. Theuser faints but does damage equal to its HP.","jpDesc":"命懸けで 相手を 攻撃する。自分は ひんしに なるが 相手にHP分の ダメージを 与える。","type":2,"class":3,"power":0,"pp":5,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":533,"gen":5,"zhName":"圣剑","enName":"Sacred Sword","jpName":"せいなるつるぎ","zhDesc":"用长角切斩对手进行攻击。无视对手的能力变化,直接给予伤害。","enDesc":"The user attacks by slicing with a long horn. Thetarget’s stat changes don’t affect thisattack’s damage.","jpDesc":"長い つので 切りつけ 攻撃する。相手の 能力変化に関係なく ダメージを 与える。","type":2,"class":2,"power":90,"pp":15,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":548,"gen":5,"zhName":"神秘之剑","enName":"Secret Sword","jpName":"しんぴのつるぎ","zhDesc":"用长角切斩对手进行攻击。角上拥有的神奇力量将给予物理伤害。","enDesc":"The user cuts with its long horn. The odd powercontained in the horn does physical damage tothe target.","jpDesc":"長い つので 切りつけ 攻撃する。つのが まとった 不思議な 力は物理的な ダメージを 与える。","type":2,"class":3,"power":85,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":560,"gen":6,"zhName":"飞身重压","enName":"Flying Press","jpName":"フライングプレス","zhDesc":"从空中俯冲向对手。此招式同时带有格斗属性和飞行属性。","enDesc":"The user dives down onto the target from the sky.This move is Fighting and Flying type simultaneously.","jpDesc":"空中から 相手に ダイブする。この技は かくとうタイプと 同時にひこうタイプでも ある。","type":2,"class":2,"power":100,"pp":10,"accuracy":95,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":561,"gen":6,"zhName":"掀榻榻米","enName":"Mat Block","jpName":"たたみがえし","zhDesc":"将掀起来的榻榻米当作盾牌,防住自己和同伴免受招式伤害。变化招式无法防住。","enDesc":"Using a pulled-up mat as a shield, the user protectsitself and its allies from damaging moves. This doesnot stop status moves.","jpDesc":"かえした タタミを 盾にして 自分や味方への 技の ダメージを 防ぐ。変化技は 防ぐことが できない。","type":2,"class":1,"power":0,"pp":10,"accuracy":0,"priority":0,"target":4,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":11},{"id":612,"gen":6,"zhName":"增强拳","enName":"Power-Up Punch","jpName":"グロウパンチ","zhDesc":"通过反复击打对手,使自己的拳头慢慢变硬。打中对手攻击就会提高。","enDesc":"Striking opponents over and over makes the user’sfists harder. Hitting a target raises the Attack stat.","jpDesc":"繰り返し 打つことでだんだん こぶしが 固くなる。相手に 当てると 攻撃が あがる。","type":2,"class":2,"power":40,"pp":20,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":7},{"id":624,"gen":7,"zhName":"全力无双激烈拳","enName":"All-Out Pummeling","jpName":"ぜんりょくむそうげきれつけん","zhDesc":"通过Z力量制造出能量弹,全力撞向对手。威力会根据原来的招式而改变。","enDesc":"The user rams an energy orb created by its Z-Powerinto the target with full force. The power varies,depending on the original move.","jpDesc":"Zパワーで 作った エネルギーの 弾を全力で 相手に ぶつける。元になった 技で 威力が 変わる。","type":2,"class":2,"power":0,"pp":1,"accuracy":0,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":625,"gen":7,"zhName":"全力无双激烈拳","enName":"All-Out Pummeling","jpName":"ぜんりょくむそうげきれつけん","zhDesc":"ダミーデータ","enDesc":"Dummy Data","jpDesc":"ダミーデータ","type":2,"class":3,"power":0,"pp":1,"accuracy":0,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":748,"gen":8,"zhName":"背水一战","enName":"No Retreat","jpName":"はいすいのじん","zhDesc":"提高自己的所有能力,但无法替换或逃走。","enDesc":"This move raises all the user’s stats but preventsthe user from switching out or fleeing.","jpDesc":"自分の すべての能力が 上がるが 交代 したり逃げることが できなくなる。","type":2,"class":1,"power":0,"pp":5,"accuracy":0,"priority":0,"target":7,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":2},{"id":753,"gen":8,"zhName":"蛸固","enName":"Octolock","jpName":"たこがため","zhDesc":"让对手无法逃走。对手被固定后,每回合都会降低防御和特防。","enDesc":"The user locks the target in and prevents it fromfleeing. This move also lowers the target’s Defenseand Sp. Def every turn.","jpDesc":"相手を 逃げられなくする。かためられた 相手は 毎ターン防御と 特防が 下がる。","type":2,"class":1,"power":0,"pp":15,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":13},{"id":761,"gen":8,"zhName":"极巨拳斗","enName":"Max Knuckle","jpName":"ダイナックル","zhDesc":"极巨化宝可梦使出的格斗属性攻击。会提高我方的攻击。","enDesc":"This is a Fighting-type attack Dynamax Pokémon use.This raises ally Pokémon’s Attack stats.","jpDesc":"ダイマックスした ポケモンが繰りだす かくとうタイプの 攻撃。味方の 攻撃を 上げる。","type":2,"class":2,"power":10,"pp":10,"accuracy":0,"priority":0,"target":2,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":776,"gen":8,"zhName":"扑击","enName":"Body Press","jpName":"ボディプレス","zhDesc":"用身体撞向对手进行攻击。防御越高,给予的伤害就越高。","enDesc":"The user attacks by slamming its body into the target.The higher the user’s Defense, the more damage it caninflict on the target.","jpDesc":"体を ぶつけて 攻撃。防御が 高いほど与える ダメージが 増える。","type":2,"class":2,"power":80,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":794,"gen":8,"zhName":"流星突击","enName":"Meteor Assault","jpName":"スターアサルト","zhDesc":"大力挥舞粗壮的茎进行攻击。但同时自己也会被晃晕,下一回合自己将无法动弹。","enDesc":"The user attacks wildly with its thick leek.The user can’t move on the next turn, because theforce of this move makes it stagger.","jpDesc":"太い クキを ふりまわして 攻撃。ただし 自分も よろめいてしまうため次の ターンは 動けなくなる。","type":2,"class":2,"power":150,"pp":5,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":811,"gen":8,"zhName":"指导","enName":"Coaching","jpName":"コーチング","zhDesc":"通过进行正确合理的指导,提高我方全员的攻击和防御。","enDesc":"The user properly coaches its ally Pokémon,boosting their Attack and Defense stats.","jpDesc":"的確な 指導を おこなうことで 味方 全員の攻撃と 防御を 上げる。","type":2,"class":1,"power":0,"pp":10,"accuracy":0,"priority":0,"target":13,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":2},{"id":823,"gen":8,"zhName":"雷鸣蹴击","enName":"Thunderous Kick","jpName":"らいめいげり","zhDesc":"以雷电般的动作戏耍对手的同时使出脚踢。可降低对手的防御。","enDesc":"The user overwhelms the target with lightning-likemovement before delivering a kick. This also lowersthe target’s Defense stat.","jpDesc":"雷の ような 動きで相手を 翻弄しながら キックする。相手の 防御を さげる。","type":2,"class":2,"power":90,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":6},{"id":837,"gen":8,"zhName":"胜利之舞","enName":"Victory Dance","jpName":"しょうりのまい","zhDesc":"激烈地跳起唤来胜利的舞蹈,提高自己的攻击、防御和速度。","enDesc":"","jpDesc":"","type":2,"class":1,"power":0,"pp":10,"accuracy":0,"priority":0,"target":7,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":843,"gen":8,"zhName":"三连箭","enName":"Triple Arrows","jpName":"3ぼんのや","zhDesc":"使出一记腿技后同时发射3箭。有时会降低对手的防御或使对手畏缩。容易击中要害。","enDesc":"","jpDesc":"","type":2,"class":2,"power":50,"pp":15,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":853,"gen":9,"zhName":"下压踢","enName":"Axe Kick","jpName":"かかとおとし","zhDesc":"将踢起的脚跟往下劈向对手进行攻击。有时会使对手混乱。如果劈偏则自己会受到伤害。","enDesc":"","jpDesc":"","type":2,"class":2,"power":120,"pp":10,"accuracy":90,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":878,"gen":9,"zhName":"全开猛撞","enName":"Collision Course","jpName":"アクセルブレイク","zhDesc":"边变形边凶暴地落下,并引发起古老的大爆炸。若针对到弱点,威力会进一步。","enDesc":"","jpDesc":"","type":2,"class":2,"power":100,"pp":5,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0},{"id":899,"gen":9,"zhName":"格斗暴冲","enName":"Combat Torque","jpName":"ファイトアクセル","zhDesc":"暂无招式说明","enDesc":"","jpDesc":"","type":2,"class":2,"power":100,"pp":10,"accuracy":100,"priority":0,"target":10,"critRate":0,"flinchChance":0,"healing":0,"ailment":0,"ailmentChance":0,"category":0}],"searchModel":{"keyword":null,"type":2,"class":null,"gen":null}}}